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<title>Cinema 4d for the real world - polska strona</title>
<link>http://www.c4d-pl.org</link>
<description></description>
<language>pl-PL</language>

<item>
<title>Cinema 4D r12</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=793</link>
<description>MAXON launches their CINEMA 4D R12 with Dynamics, Rendering, Scripting and Character Animation features.&lt;br&gt;
&lt;br&gt;
&lt;br&gt;


MAXON Computer CINEMA 4D Release 12 builds on more than two decades of 3D graphics development excellence and boasts dozens of new productivity enhancing features including improved rendering, enhanced dynamics, new deformers and superior character animation capabilities to allow digital artists to intuitively and easily create high-end 3D images and animations.
&lt;br&gt;&lt;br&gt;
&amp;#8220;Today&amp;#8217;s release marks a significant milestone in the development of MAXON&amp;#8216;s professional 3D software and is a testament to more than two decades of programming excellence,&amp;#8221; remarked Harald Schneider, CEO and co-founder of MAXON Computer. &amp;#8220;Our development team made every effort to bring customer requested features that are easy to use, stable and powerful. Creative professionals from all industries will find unparalleled solutions to help them meet the challenges of today&amp;#8217;s fast-paced production environments and create award-winning content.&amp;#8221;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src=&quot;http://features.cgsociety.org/stories/2010_09/upload/C4D2_t.jpg&quot; width=&quot;50%&quot;&gt;&lt;/center&gt;</description>
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<item>
<title>Cinema 4D do 50% taniej !!!</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=792</link>
<description>&lt;img src=&quot;http://static.istore.pl/istore/14053/photos/original/1633829.jpg&quot; width=&quot;430&quot; height=&quot;165&quot; alt=&quot;&quot; title=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;
Do 31 sierpnia 2010 roku, trwa GORĄCA PROMOCJA na oprogramowanie firmy Maxon:
&lt;br&gt;&lt;br&gt;
&lt;b&gt;Rabat 50% !!!&lt;/b&gt;&lt;br&gt;
CINEMA 4D R11.5 &quot;Studio Bundle&quot; + MAXON Service Agreement (MSA)&lt;br&gt;
CINEMA 4D R11.5 &quot;Architecture Edition&quot; + MAXON Service Agreement (MSA)&lt;br&gt;
CINEMA 4D R11.5 &quot;Broadcast Edition&quot; + MAXON Service Agreement (MSA)&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Rabat 30% !!!&lt;/b&gt;&lt;br&gt;
CINEMA 4D R11.5 &quot;Studio Bundle&quot;&lt;br&gt;
CINEMA 4D R11.5 &quot;Architecture Edition&quot;&lt;br&gt;
CINEMA 4D R11.5 &quot;Broadcast Edition&quot;&lt;br&gt;
&lt;br&gt;
Aktualne ceny w PLN znajdują się w sklepie dystrybutora w Polsce firmy IT Serwis:
&lt;a href=&quot;http://www.it-serwis.istore.pl&quot;&gt;www.it-serwis.istore.pl&lt;/a&gt;&lt;br&gt;
Zachęcamy do skorzystania z niecodziennej okazji cenowej, również obecnych użytkowników, którzy planują np.: zakup kolejnego stanowiska.&lt;br&gt;
&lt;br&gt;



</description>
</item>

<item>
<title>Global Illumination - AR3</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=791</link>
<description>&lt;div style=&quot;font-family:verdana; color:#595959;&quot;&gt;
&lt;h3&gt;Czym Jest GI(Globalna Iluminacja)?&lt;/h3&gt;
&lt;div style=&quot;font-size:11px;&quot;&gt;&lt;b&gt;Globalna Iluminacja&lt;/b&gt; stara się zasymulować wszystkie zjawiska dotyczące promieni światła np. odbicia, rozproszenia, załamania itp.. Dzięki temu efektowi możemy znacznie polepszyć jakość naszych projektów i z  pewnością podnieść ich realizm. Przy tworzeniu foto-realistycznych wizualizacji GI jest wręcz niezbędne.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;</description>
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<item>
<title>36 Stairs - nowy film Grzegorza Jonkajtysa</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=790</link>
<description>&lt;br&gt;Znany wielu osobom Grzegorz Jonkajtys pracuje nad nowym filmem - 36 Stairs, portal Opium.org udostępnił ciekawy film, pokazujący kulisy powstawania produkcji: &lt;a href=&quot;http://opium.org.pl/2009/11/18/za-kulisami-36-stairs/&quot;&gt;www.opium.org.pl&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img width=&quot;75%&quot; src=&quot;http://opium.org.pl/wp-content/2009/11/36_stairs_2.jpg&quot;&gt;&lt;/center&gt;&lt;br&gt;</description>
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<item>
<title>Free Update for CINEMA 4D R11.5 and BodyPaint 3D R4.5</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=789</link>
<description>&lt;br&gt;&lt;br&gt;Na stronie &lt;a href=&quot;http://maxon.net&quot;&gt;Maxon.net&lt;/a&gt; pojawił się darmowy upgrade dla osób posiadających wersję 11.5. Upgrade do wersji 11.528 zawiera w sobie ponad 300 istotnych poprawek.&lt;br&gt;
Pełna lista zmian: &lt;a href=&quot;http://www.maxon.net/en/downloads/updates-co/updates/cinema-4d-r115/r11528-important-notes.html&quot;&gt;pod tym adresem&lt;/a&gt;.&lt;br&gt;</description>
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<item>
<title>Cindigo 2.2.1 - kolejna beta</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=788</link>
<description>News prosto z Cgtalk.com&lt;br&gt;
  &lt;br&gt;
  Im pleased to announce, that Cindigo, the Indigo Exporter for Cinema 4D, &lt;i&gt;version 2.2.1 Beta 1&lt;/i&gt; was recently released.&lt;br&gt;

 &lt;br&gt;
 It has numerous new features and improvements(see below) and offers an improved workflow for working with Indigo. I'd say its not second to none of the other exporters/renderer integrations. But thats just what i would say (you will have to try it yourself) &lt;img src=&quot;http://forums.cgsociety.org/images/smilies/smile.gif&quot; alt=&quot;&quot; title=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;
 &lt;br&gt;
 It works with the 2.0 stable release of Indigo and with the recent 2.2.1 beta release.&lt;br&gt;
 &lt;br&gt;
 For those who want to try it, a free/trial version of indigo with little (well, little compared to others) restictions is available at &lt;a target=&quot;_blank&quot; href=&quot;http://www.indigorenderer.com&quot;&gt;www.indigorenderer.com&lt;/a&gt;. There are currently PC builds for R10, R11 and R11.5 (all x86 and x64). Mac builds will follow shortly.&lt;br&gt;

 &lt;br&gt;
 And a little reminder: We offer lifetime licences to the next 40 purchasers. &lt;img src=&quot;http://forums.cgsociety.org/images/smilies/wink.gif&quot; alt=&quot;&quot; title=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;
 &lt;br&gt;
 The plugin can be downloaded from &lt;a target=&quot;_blank&quot; href=&quot;http://www.indigorenderer.com/forum/viewtopic.php?f=10&amp;t=6722&quot;&gt;here&lt;/a&gt;.&lt;br&gt;
  &lt;br&gt;
  --------------------------------------------------------------------------&lt;br&gt;

  &lt;br&gt;
  &lt;font size=&quot;4&quot;&gt;&lt;u&gt;&lt;b&gt;New Features and Improvements&lt;/b&gt;&lt;/u&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Custom Indigo Material&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  &lt;img src=&quot;http://www.indigorenderer.com/forum/download/file.php?id=8554&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;
  &lt;br&gt;

  The most prominent new feature of Cindigo 2.2.1 is the custom Indigo material. It allows you to create and tweak materials as easy as if you did it with C4D. It now has even more options and you finally dont have to hassle with the material helpers anymore!&lt;br&gt;
  It also does not have the restrictions you might know from other custom materials in other exporters/renderer integrations (yes, it supports camera mapping).&lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Generate UVW Coordniates for the Indigo Material&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;

  &lt;img src=&quot;http://www.indigorenderer.com/forum/download/file.php?id=8555&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;
  &lt;br&gt;
  It is a known limitation of custom materials, that you cannot generate UVW coordinates for it. Well, it will not work with this custom material either - at least not the usual way.&lt;br&gt;
  In Cindigo 2.2.1 there is a new option in the plugin menu. It allows you to generate UVW coordinates for texture tags with an Indigo material applied. It only works on polygonal objects. Just select a texture tag with an Indigo material applied and select &quot;Generate UVW Tag&quot;.&lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Support for C4D Procedurals and Shaders&lt;/b&gt;&lt;/font&gt;&lt;br&gt;

  &lt;br&gt;
  Cindigo now supports C4D shaders - by baking. They are automatically baked on export and allow you to create better materials with less effort. The shaders are baked per material, so only UV space shaders will give expected results.&lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Support for C4D Procedurals and Shaders (3D)&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  &lt;img src=&quot;http://www.indigorenderer.com/forum/download/file.php?id=8556&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;

  &lt;br&gt;
  Since the standard procedure only supports 2D shaders there is of course also a way to bake 3D shaders in Indigo materials on objects. It works similar like C4Ds &quot;bake on object&quot; command. A decent UV map is of course required. At some point &quot;optimal mapping&quot; will be supported, too.&lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Better Material Conversion&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  The material conversion was improved, too. It gives better results than before and it now also supports on the fly conversion of C4D materials during export!&lt;br&gt;

  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Progressive Preview&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  &lt;img src=&quot;http://www.indigorenderer.com/forum/download/file.php?id=8557&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;&lt;br&gt;
  &lt;br&gt;
  Cindigo now has a better material preview. It updates progressively as Indigo renders. Unfortunately you still need Quicktime for the previews. That will change in the next versions.&lt;br&gt;

  &lt;br&gt;
  &lt;br&gt;
  &lt;br&gt;
  &lt;font size=&quot;3&quot;&gt;&lt;b&gt;Tons of OSX Improvements&lt;/b&gt;&lt;/font&gt;&lt;br&gt;
  &lt;br&gt;
  Yes, there is no OSX build yet, but a lot of OSX improvements have been achieved, including proper Indigo launching, working material previews and material import/export improvements.&lt;br&gt;
  </description>
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<item>
<title>Cinema 4D wersja 11.5 - nowy release</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=787</link>
<description>&lt;br&gt;Ukazała się długo oczekiwana wersja 11.5, więcej informacji na stronach &lt;a href=&quot;http://www.maxon.net/en/news/singleview-default/article/maxon-unveils-cinema-4d-release-115-professional-3d-graphics-just-got-easier-2.html&quot; target=&quot;blank&quot;&gt;maxon'a&lt;/a&gt;, poniżej główne zmiany:

&lt;br&gt;&lt;br&gt;
&lt;br&gt;&lt;b&gt;Superior Rendering Performance Including New Bucket Rendering&lt;/b&gt;
&lt;br&gt;Significant re-tooling of the render engine in R11.5 helps artists render more rapidly and efficiently. R11.5 takes advantage of state-of-the-art multi-core processors and adds new features such as render instancing and bucket rendering to provide users tremendous improvements in efficiency. Render-intensive tasks such as sub-polygon displacement have been accelerated immensely. CINEMA 4D users can now create scenes of greater complexity, as even billions of polygons can be rendered on modest hardware.
&lt;br&gt;
&lt;br&gt;&lt;b&gt;Enhanced Picture Viewer&lt;/b&gt;
&lt;br&gt;The new Picture Viewer in R11.5 offers a vast set of creative tools for reviewing and editing images and animations, saving artists valuable time. Features include a render history with the ability to compare renderings, image filtering and adjustments, post filter effects, and improved layer management. The RAM player also enables users to play back animations with sound even whilst the rest of the job is still being rendered. This gives users the ability to check animations for problems as they render.
&lt;br&gt;
&lt;br&gt;&lt;b&gt;Improved Interoperability and Integration&lt;/b&gt;
&lt;br&gt;Users of Release 11.5 can now more easily integrate CINEMA 4D into existing production pipelines:
&lt;br&gt;
&lt;br&gt;    * Numerous improvements have been made to CINEMA 4D's highly praised connectivity to Adobe&amp;#174; After Effects&amp;#174;, including support for additional object types.
&lt;br&gt;    * Support for Apple&amp;#174; Motion now includes the export of 3D data.
&lt;br&gt;    * Support for Autodesk&amp;#174; FBX&amp;#174; 2010.0 allows for quick and easy interchange between a variety of 3D applications.
&lt;br&gt;
&lt;br&gt;&lt;b&gt;Powerful New Motion Graphics Capabilities&lt;/b&gt;
&lt;br&gt;The motion graphics module MoGraph - a staple with CINEMA 4D motion graphics artists due to its quick workflow, fast rendering and easy export to compositing applications - has been upgraded to version 2 and provides powerful new motion graphics functionality. New features in MoGraph 2 include: MoDynamics, an optimized physics simulation package with which hundreds of objects can easily be made to collide or be affected by such forces as gravity or friction; PolyFX for providing quick and easy explosion effects; MoSpline for cloning existing splines and animating them with forces and effectors; and many more exciting features for broadcast artists.
&lt;br&gt;
&lt;br&gt;&lt;b&gt;Support For New Operating Systems&lt;/b&gt;
&lt;br&gt;MAXON continues to build upon its legacy of providing compatibility with the latest advanced operating system release features:
&lt;br&gt;
&lt;br&gt;    * Apple - R11.5 is fully compatible with Mac OS X Snow Leopard, including access to up to 64GB of virtual memory.
&lt;br&gt;    * Microsoft - R11.5 is fully compatible with Windows 7, including enhanced file dialog.&lt;br&gt;</description>
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<item>
<title>Cinema 4D wersja 11.027 Update</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=786</link>
<description>&lt;br&gt;&lt;br&gt;Uaktualnienie wersji 11.021 do 11.027. Aktualizacja zwiększa ogólną stabilność w systemach Windows i Mac OS. Rozwiązano problem z Drag&amp;Drop w Mac OS X 10.4 (Tiger). Przywrócono niektóre skróty klawiszowe. Rozwiązano problem z tagiem Align Goal, poprawiono stabilność narzędzi Dissolve, poprawiono problem związany z wyświetlaniem uaktualnień w trybie pełnoekranowym Zwiększono niezawodność automatycznych raportów o błędach. Wprowadzono poprawki w module MoGraph.&lt;br&gt;&lt;br&gt;</description>
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<item>
<title>C4DPower #4 - 10.V.09r.</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=785</link>
<description>&lt;br&gt;Na naszym forum, użytkownik LoVeMeR przygotował kolejne wydanie magazynu C4D power. Znajdziecie w nim:&lt;br&gt;
- Subsurface Scattering Teoria&lt;br&gt;
- Subsurface Scattering Praktyka&lt;br&gt;
- Thinking Particles: Opisz wszystkich węzłów&lt;br&gt;
- Thinking Particles: Opis węzła PMatterWaves&lt;br&gt;
- TP/PyroCluster - Praktyka (Making Of)&lt;br&gt;
&lt;br&gt;
Po więcej informacji, odsyłam na nasze &lt;a href=&quot;http://forum.c4d-pl.org/viewtopic.php?t=5026&quot;&gt;forum&lt;/a&gt;.
&lt;br&gt;
&lt;Br&gt;</description>
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<item>
<title>Cinema 4D Release 11.026 Update</title>
<link>http://www.c4d-pl.org/modules.php?name=News&amp;file=article&amp;sid=784</link>
<description>Firma &lt;a target=&quot;_blank&quot; href=&quot;http://www.maxon.net&quot;&gt;Maxon&lt;/a&gt;, wydała istotną (189 MB), bezpłatną aktualizację do wersji 11.026.&lt;br&gt;&lt;br&gt;Aktualizacja m. in. zwiększa ogólną stabilność w systemach Windows i Mac OS. Rozwiązano problem z Drag&amp;Drop w Mac OS X 10.4. Przywrócono niektóre skróty klawiszowe. Rozwiązano problem z tagiem Align Goal, poprawiono stabilność narzędzi Dissolve, poprawiono problem związany z wyświetlaniem uaktualnień w trybie pełnoekranowym, zwiększono niezawodność automatycznych raportów o błędach. Wprowadzono poprawki w module MoGraph.&lt;br&gt;&lt;br&gt;</description>
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